Casino dice games in Australia in 2026: what an Australian punter can actually play, and at what cost

Two facts decide everything that follows on this page. First, the dice games readers picture when they type a phrase like this — craps laid out green-felt in front of them, a stickman calling numbers, prop bets stacked across the layout — are sold in Australia almost exclusively by offshore sites the Australian Communications and Media Authority has been moving against since 2017. Second, the single biggest determinant of what a dice game costs a player is not which dice game it is but which bet inside it they place, and that distinction is what turns craps from a reasonable proposition into one of the worst bets a casino offers. The rest of the page works outward from those two points, with the house-edge arithmetic, the regulatory frame, the comparison of offshore brands the ACMA has named, and a short FAQ.

A slot machine's paytable screen glowing on a monitor in a dim room.
The ACMA issued further formal warnings to Dama N.V. over Woo Casino (March 2025) and Spirit Casino (May 2025).

Current as of 29 October 2026; licence and enforcement claims checked against the Australian Communications and Media Authority publications and the Interactive Gambling Act 2001 as in force on that date.

How Australian law treats an online dice game

Online casino games — and that includes every dice product an offshore site sells as a “casino dice game,” every live-dealer craps table streamed from Curaçao, every sic bo app, every “dice” crash-style game with a house edge — cannot be licensed in Australia. The Interactive Gambling Act 2001, hardened by the Interactive Gambling Amendment Act 2017, makes the provision of those services to a person physically in Australia an offence. The Act names the provider, not the player: an Australian punter is not prosecuted for opening an offshore account, but the law gives the regulator the tools to make the account hard to open and harder to keep.

A person at a laptop reading a plain-language explainer article at a home desk.
In February 2025 the ACMA issued a formal warning to EOD Code SRL over Instant Casino.

In practice the Australian Communications and Media Authority does three things. It investigates complaints and intelligence, it issues formal warnings to the operators it names — Dama N.V., Hollycorn N.V., Ryker B.V., EOD Code SRL and a long list of other corporate shells, all running multiple brands between them — and it directs Australian internet service providers to block domains. The blocking list, which started with the first requests in November 2019, has been growing in rounds ever since: a round reported on 26 June 2026 alone added 12 sites and took the running total to 1,751 blocked or removed services since that first 2019 request. More than 230 unlicensed services have left the Australian market entirely since enforcement was strengthened in 2017.

What this means for a reader comparing options is that every brand reviewed below is on this list for a reason the regulator itself published. They are not ranked from best to worst; they are ranked in the order the ACMA’s own formal warnings put them, and each one carries the same structural problem — a licence displayed on the site is, for an Australian, not a licence that means anything.

What a “licensed” offshore site actually has

Several of the brands named later in this article — Woo Casino, Level Up Casino, RocketPlay, National Casino, Bizzo Casino — display a Curaçao or Anjouan licence badge on their homepage. That licence is real as a corporate document. It is not a consumer protection for an Australian. It does not bind the operator to the Australian Consumer Law, it does not give an Australian a complaint channel, it does not make BetStop work, and it does not stop the ACMA from issuing a formal warning. H2 Gambling Capital’s 2025 estimate puts Australian losses to illegal offshore sites at roughly A$3.9 billion a year and shows the share of gambling going through legal Australian channels falling from 74% in 2021 to 64% — the gap is the offshore market this page is about.

A tablet screen displaying an official regulator warning notice on a desk beside a coffee cup.
In April 2026 the ACMA issued a formal warning to Ryker B.V. over Jackbit and CasinOK.

Where the same dice products sit on licensed floors

Dice games and dice-adjacent games are on Australian casino floors, regulated by state and territory regulators. Crown Melbourne’s baccarat floor, the blackjack tables in every state casino, and the two-up schools in Perth and on Anzac Day in NSW all run under rules approved by the relevant state regulator — the Victorian Gambling and Casino Control Commission in Victoria, Liquor & Gaming NSW in NSW, the Department of Local Government, Sport and Cultural Industries in Western Australia, and so on. The legal difference between those floors and an offshore craps site is the regulator who approved the rules and the body a patron can complain to. A reader who actually wants to roll dice in Australia goes to one of those floors or travels to one — and accepts that the offshore product they saw advertised on Instagram is not in fact available to them at home.

What a casino dice game actually costs: house edge across the main bets

The single most useful number on any dice game is the house edge, the percentage of each dollar wagered the casino keeps across a long session. The number a player loses on one bet is not the number they will lose across an evening, and it is not the number they will lose across their lifetime — it is the rate at which their stack drains on that specific bet, all else being equal. Craps is the textbook case: the game is structurally fair on its main line and punitive on its side bets, and the same player can go from a 1.41% proposition to a 16%+ proposition without leaving the table.

Bet House edge Notes
Craps Pass / Come 1.41% The fundamental bet; resolved only after the point is set
Craps Don’t Pass / Don’t Come 1.36% The slightly better mirror bet; etiquette discourages it at busy tables
Craps Odds (taking or laying) 0.00% The only true-odds bet in the casino, but stacked behind a Pass/Don’t Pass line bet
Craps Any Craps (one roll) 11.11% 2, 3 or 12 in one roll; the textbook example of a high-edge proposition
Craps Any Seven (one roll) 16.67% One of the worst bets on any casino floor
Craps Hardways (per ruleset) roughly 5.5%–13.9% Varies with the specific hardway
Sic Bo Big / Small 2.78% The fundamental sic bo bet; the equivalent of red/black on roulette
Sic Bo Specific Triple 11.6%–30.09% Triple of one number; the highest edges in the game
Baccarat Banker 1.06% The fundamental baccarat bet; commission usually 5% on a win
Baccarat Player 1.24% The mirror bet; no commission
Baccarat Tie 14.36% The bet the layout is built to nudge you toward

The point of laying these next to each other is not to crown a winner. It is to show that the range runs from 0% to 30%, all of it under the same roof, and that “playing craps” is not one decision but a sequence of small decisions about which proposition to back. A punter who plays the line and takes odds walks away from a casino with the night’s best expected return. A punter who chases a hot shooter with Any Seven is paying for the privilege of watching. The same dice produce both outcomes.

A worked example on craps

The bet a craps player makes most often is the Pass Line, sometimes with odds behind it. On a A$10 Pass Line with a 1.41% edge, expected loss is A$0.141 per roll on average across the long run — small on any single decision, but compounding across the hour. The Any Craps one-roll bet, at 11.11%, costs A$1.111 per A$10 wagered over the same number of decisions. Both numbers are estimates averaged over many rolls; neither is what a particular shooter throws on a particular Friday night.

Why the proposition bets exist

Casinos do not put bets like Any Seven and the Specific Triple on the layout to lose money. They put them there because proposition bets are the most profitable square footage in the house: the bettor thinks they are paying for a chance at a big payout, and the math says the casino is taking roughly one in six of every dollar they wager. The dice do not care. The bettor does, and that is the entire business model.

Baccarat and blackjack as the floor’s true reference points

The two games Australian state casinos approve as table-game staples are baccarat and blackjack. Baccarat sits at 1.06% on the Banker bet, 1.24% on the Player bet and 14.36% on the Tie — a structure almost identical to craps in the sense that one or two bets are reasonable and one is built to be a tax. Blackjack, under liberal Las Vegas Strip rules with the dealer standing on soft 17, double on any two, double after split, resplit aces and late surrender, runs at roughly 0.28% with optimal play, and at about 0.43% under Atlantic City rules. Blackjack is the lowest-edge game a state casino regularly offers, and that is why it persists on the floor despite having almost no novelty value: the math is better than anything else in the building except a true odds bet behind a craps Pass Line.

Blackjack’s structure is worth knowing because it informs how a state regulator treats game approvals. In Victoria, the Casino Control Act 1991 requires the Victorian Gambling and Casino Control Commission to approve any rule change to a table game at the Melbourne casino before it goes live; the Commission’s public log includes renaming the “Perfect Pairs” blackjack side bet to “Crown Pairs” on 23 December 2024 and introducing a “Free Bet” option with a new “Pot of Gold” side bet on 25 March 2024. In NSW, section 66 of the Casino Control Act 1992 says a casino operator must not permit a game such as baccarat to be played unless the regulator has approved the game and its rules and the operator can hand a patron a copy of those rules on request. That is the world an Australian floor sits inside. It is not the world an offshore craps site sits inside.

Two-up, sic bo and the games that aren’t quite “casino dice”

The phrase “casino dice game” pulls in three adjacent products a reader is likely to meet when searching. Two of them are dice games in the literal sense; the third is not, and the distinction is worth marking because it changes who offers it and under what law.

Sic bo

Sic bo is the casino dice game with the longest history still in commercial play. It comes from China — its name literally means “precious dice” — and was brought into the United States by Chinese immigrants in the early twentieth century. It is played with three dice and 216 equally likely combinations, of which 56 are distinguishable once the dice are sorted. The fundamental bet is Big/Small, on the totals 4 through 10 versus 11 through 17, paying even money with one triple as the loser; that bet runs at 2.78%, almost identical to roulette’s red/black. Specific Triple bets, on a single number appearing on all three dice, pay 180 to 1 in some rulesets and slide from 11.6% to 30.09% on the house edge depending on which ruleset the casino has chosen to run. Sic bo is offered on Australian casino floors in selected venues; offshore, it is one of the standard products of the same Curaçao-licensed sites that sell online craps to Australians in violation of the Interactive Gambling Act.

Two-up

Two-up is not a dice game. It is played by tossing two coins, and it evolved from the eighteenth-century English and Irish game “cross and pile.” It arrived in Australia with the convict transports and stayed. The legal status of two-up in Australia is unusual: it is otherwise illegal, except for a window of exemptions carved out for remembrance. New South Wales permits two-up on Anzac Day under the Gambling (Two-Up) Act 1998, played in registered clubs and hotels with the consent of the Secretary. Western Australia runs Australia’s only year-round legal two-up school, in Kalgoorlie. Two-up was legalised in Australian casinos starting in 1973 at Hobart’s casino, and today it is offered at Crown Perth and Crown Melbourne among the licensed venues. None of this overlaps with an offshore “dice” site: two-up is a coin game sold by a coin toss, and the products sold offshore under that name are not the same thing.

Dice-style crash and “provably fair” games

The newer category is the “dice” crash or “provably fair” game — a single-die or two-dice product where the player chooses an over/under threshold and the result is hashed and verified against a published seed. The mechanics are dice; the regulatory status is the same as every other online casino product offered to an Australian: prohibited. Sites selling these products are on the ACMA’s blocking list on the same grounds as craps and sic bo.

Responsible play and what the support system actually covers

The Australian responsible-gambling system is built around licensed wagering services. The headline tool is BetStop, the National Self-Exclusion Register, live since August 2023. A person can register with BetStop and every Australian-licensed online and phone wagering service bound by the National Consumer Protection Framework has to refuse them service for the exclusion period they have chosen. The exclusion periods run from three months to a lifetime.

Two things follow from that, and they are not both obvious. First, BetStop binds Australian licensees. An offshore casino is not connected to it, and a self-excluded punter can still open an offshore account, deposit and play — that is one of the reasons offshore dice sites are not a safe alternative. Second, the IGA also forces licensed wagering operators to refuse credit-card deposits and digital-currency deposits: credit cards, credit-related products and crypto have been banned as a payment method for licensed online wagering since 11 June 2024, with penalties of up to A$247,500 for operators who breach. A site asking an Australian for a credit card or a crypto deposit is operating outside the Australian rule set.

The 24-hour support line is the National Gambling Helpline on 1800 858 858 — free, confidential and answered around the clock, with web chat at Gambling Help Online. State and territory self-exclusion schemes sit alongside it: each state’s casino regulator runs its own venue exclusion program for the licensed floors, and those schemes do work on the regulated floors. For someone whose gambling has moved offshore, the support line and the chat are still the right first call, and a BetStop registration will at least close the Australian-licensed side of the door.

How this comparison is put together, and why none of it is a recommendation

This page is built around a single fact: every brand in the comparison below has been the subject of a formal warning from the Australian Communications and Media Authority for offering prohibited interactive gambling services to Australians under the Interactive Gambling Act 2001. There is no Top-10 ranking in the conventional sense; there is no recommendation a reader should take any of these sites up on. The list exists so a reader who has already been advertised to — by an affiliate, by a social-media post, by a search result — can find the regulator’s own record on the brand they have been steered toward.

The order is the order the ACMA’s published actions give: most recent first within each operator group. Where one brand has been warned twice — RocketPlay and Bizzo Casino carry both a 2022 and a 2025/2026 warning to different corporate owners — the most recent warning is the one that opens the entry. The columns in the table below are the brand, the ACMA action and date, the operator entity the ACMA named in its publication, and the support this page has for the brand’s claim to actually offer a casino dice product. The last column is the one a reader should read most carefully: where research could not confirm the brand markets a dice product at all, the cell carries the no-data marker and the entry does not pretend otherwise.

The comparison table

Brand ACMA action and date Operator named by the ACMA Subject support
RocketPlay Formal warning, March 2026 Pulsup Ltd —
Level Up Casino Formal warning, May 2022 Dama N.V. Listings only (BGaming)
Woo Casino Formal warning, March 2025 Dama N.V. —
Spirit Casino Formal warning, May 2025 Dama N.V. —
National Casino Formal warning, July 2025 Consolutetish S.R.L. Listings only (en.wikipedia.org)
Bizzo Casino Formal warning, July 2025 (earlier 2022 to TechSolutions) Consolutetish S.R.L. —
Ignition Casino Formal warning, July 2025 Bamboo Media —
Instant Casino Formal warning, February 2025 EOD Code SRL —
Jackbit Formal warning, April 2026 Ryker B.V. —
Casino Intense Formal warning, April 2025 Sterplay Holding Ltd Listings only (ABC, acma.gov.au, Crown Melbourne)
Sky Crown Formal warning (September 2022) Hollycorn N.V. —

A reader will notice that the ACMA’s actions stretch across more than four years of enforcement — Hollycorn’s Sky Crown and Blue Leo warning dates to September 2022, while Ryker B.V.’s Jackbit warning is from April 2026. That timeline is itself the story: the regulator has been publishing these warnings continuously, and the entities rotate while the brands recycle. Dama N.V. alone accounts for four entries in the table — Level Up Casino, Woo Casino, Spirit Casino and the original 2022 RocketPlay brand — through different corporate arrangements. The same trade name can come back under a new owner, and the same owner can run several trade names at once.

RocketPlay

The ACMA’s most recent action against RocketPlay was a formal warning to Pulsup Ltd over RocketPlay in March 2026. An earlier 2022 warning covered the same brand under Dama N.V.’s ownership. The site displays a Curaçao licence on its homepage and lists a games catalogue that includes live-dealer table games; whether it currently markets a specific craps or sic bo product is something this page could not confirm one way or the other, which is why the Subject support column carries the no-data marker. The structure is the standard one: a licence that does not apply in Australia, an ACMA action that does, and a brand that has cycled through more than one corporate owner during the regulator’s campaign.

Level Up Casino

Level Up Casino was named in the May 2022 ACMA warning to Dama N.V., which covered six brands at once — Bambet, Dazard, Level Up, Rocketplay, Wild Tornado and Cobra Casinos. Online casino games cannot be licensed anywhere in Australia, whatever the licence badge on the site shows. The Subject support column carries the listings-only marker for BGaming, which is to say the dice-style products on the site are listed in third-party catalogues of the brand; this page does not have ACMA-equivalent verification that the brand itself advertises a casino dice product to Australian customers. A reader who arrives here from a comparison site that listed Level Up as a craps-friendly casino should treat that listing as unverified.

Woo Casino

A formal warning to Dama N.V. over Woo Casino in March 2025. Same parent company as the May 2022 batch, same regulatory exposure, same offshore-licence posture. The brand is part of a cluster of Dama N.V. skins the ACMA has been working through since 2022; the warnings are not isolated events, they are phases of one enforcement effort.

Spirit Casino

A formal warning to Dama N.V. over Spirit Casino in May 2025. Same structure as Woo Casino — the warning is the action, the parent entity is the regulated party, and the Australian-facing brand is the trade name the regulator named.

National Casino

A formal warning to Consolutetish S.R.L. over National Casino in July 2025. National Casino has appeared in third-party listings of online craps sites on en.wikipedia.org; that is what the Subject support column’s listings-only marker points to. It is a third-party catalogue claim, not a confirmed offer. The ACMA warning stands on its own: providing an online casino game to a person in Australia is the conduct the regulator objects to, regardless of which specific game is in the catalogue on the day.

Bizzo Casino

A formal warning to Consolutetish S.R.L. in July 2025, on top of an earlier 2022 formal warning to TechSolutions (CY) Group Limited and TechSolutions Group N.V. over the same brand. Bizzo is one of the clearest examples in the table of a brand cycling through corporate owners while the regulator’s attention persists. A punter who knew Bizzo under one ownership and finds it under another is looking at the same underlying service for the purposes of the Interactive Gambling Act.

Ignition Casino

A formal warning to Bamboo Media over Ignition Casino in July 2025. Ignition is one of the brands that has historically marketed itself to Australian poker and casino players through affiliate channels; the ACMA’s action does not depend on the specific product in the catalogue.

Instant Casino

A formal warning to EOD Code SRL over Instant Casino in February 2025. The brand name invites confusion with the Australian state-regulated “instant” scratch products; there is no connection. Instant Casino is an offshore site, and the ACMA’s February 2025 warning is the entry to look at.

Jackbit

A formal warning to Ryker B.V. over Jackbit in April 2026 — one of the most recent actions in the table, and notable because Ryker B.V. was named again in the same warning over CasinOK. The brand sells itself on crypto-friendly deposits and a wide game catalogue; for an Australian punter, the crypto deposit angle is itself outside the Australian rules that have applied to licensed wagering since 11 June 2024.

Casino Intense

A formal warning to Sterplay Holding Ltd over Casino Intense in April 2025. The Subject support column carries the listings-only marker, naming the ABC, acma.gov.au, and Crown Melbourne as the sources where the brand has been listed in connection with Australian-facing material. That is the lightest support any cell in the table carries; a reader treating the brand as a confirmed Australian-facing craps operator should not.

Sky Crown

The oldest entry in the table. The ACMA’s formal warning to Hollycorn N.V. over Sky Crown and Blue Leo dates to September 2022 and was published in PDF form by the regulator. Hollycorn N.V. is one of the larger Curaçao-licensed operators running multiple brands; the warning is one of a series the regulator has issued to that parent and its peers.

What the ACMA’s blocking rate looks like from the numbers

The arithmetic that belongs to this page is the rate at which the ACMA has been adding sites to its blocking list. The first blocking request went out in November 2019. As of 26 June 2026 the running total of blocked and removed services is 1,751. From November 2019 to June 2026 is roughly 79 months; 1,751 divided across that span works out to an average of around 22 sites blocked or removed per month, or just over five per week. The figure is an average across the entire campaign — it does not capture the spike-and-pause shape of enforcement, where the ACMA publishes a round of 12 to 25 sites in one batch and then sits for a quarter — but it gives a reader the order of magnitude they need to understand what “since 2017” actually means in numbers.

Two qualifications. First, “blocked or removed” is the ACMA’s own combined count; the regulator distinguishes between formal ISP blocking requests and services that have voluntarily left the Australian market, and the running total includes both. The 230+ services that have left voluntarily since 2017 sits inside the 1,751. Second, the rate is not a forecast. The pace of the past two years is what it is; what it does next year depends on the Interactive Gambling Amendment (Gambling Reform) Bill 2026, which passed Parliament on 19 August 2026 and brings new advertising and inducement measures into force on 1 January 2027. Those provisions will give the regulator new tools, and the rate of formal warnings and blocking rounds is likely to change once they commence.

What the rate means for a brand on the table

The arithmetic matters because it explains why a brand on the table today may not be there next quarter. The ACMA’s enforcement is not a single action but a stream: a brand gets a formal warning, the brand stays online, the regulator moves on to the next name, and at some point the brand is either blocked or its operator withdraws. A punter who treats the absence of a brand from the blocking list as a clean bill of health is reading the wrong column — what the ACMA publishes is the regulator’s stated case against the brand, not a recommendation engine.

Frequently asked questions about casino dice games in Australia

What is the house edge on a Pass Line bet in craps?

The Pass Line bet in craps carries a house edge of 1.41%. The Don’t Pass mirror bet runs at 1.36% — marginally better, and the reason experienced craps players often back it instead. Both numbers are the long-run expected loss per dollar wagered averaged over many decisions, not the amount a player loses on any given roll or session.

Why does the Any Craps one-roll bet carry a much higher house edge than Pass Line?

The Pass Line bet resolves only after a point is set and either matched or missed, which spreads the casino’s mathematical advantage across a sequence of rolls. The Any Craps bet resolves in a single roll — a 2, 3 or 12 — so the casino has to price the bet for that one decision, and the price reflects the rarity of those outcomes. The casino offers 7 to 1 on Any Craps; the true odds against winning are 8 to 1, and the gap between those two figures is the house edge.

Are dice games like craps offered on licensed Australian casino floors?

Yes, in specific venues and with state regulator approval. Crown Melbourne and Crown Perth run a range of approved table games including variants of baccarat and blackjack, with rules and any rule changes published by the Victorian Gambling and Casino Control Commission or the relevant state regulator. Craps itself is not the headline game on most Australian floors — the standard licensed dice product is more often two-up in WA and on Anzac Day in NSW, and baccarat or blackjack in the major city casinos. Online, no Australian-licensed operator offers dice games; the offshore sites that do are in violation of the Interactive Gambling Act.

What’s the difference between a ‘right’ bettor and a ‘wrong’ bettor in craps?

A “right” bettor backs the Pass Line — they win when the shooter makes the point and lose when they seven-out before doing so. A “wrong” bettor backs the Don’t Pass Line, which pays when the shooter does the opposite. The Don’t Pass bet is marginally better in expected value (1.36% versus 1.41%) but is considered poor etiquette at a busy table because it wins when the rest of the table loses; for that reason many experienced craps players will only bet it when they are alone at the layout or have a clear understanding with the other players.

Can an online dice game legally be offered to someone based in Australia?

No. The Interactive Gambling Act 2001, as amended in 2017, makes it an offence to provide an online casino game — including a dice game, a live-dealer craps table or a “provably fair” dice-style product — to a person physically in Australia. No Australian state or territory licences online casino games; the only licences available in this country are for wagering on racing and sport before the event, lotteries and keno. An offshore site offering a dice product to an Australian is acting outside Australian law, regardless of what other licence the operator displays. The individual player is not prosecuted, but the site itself can be formally warned, blocked at the ISP level, and shut out of payment routes, and any balance on the site is at risk if the regulator acts.